The Fusion page is where you can let your imagination go wild and create cinematic visual effects and motion graphics! It’s built into DaVinci Resolve and features a node based workflow with hundreds of 2D and 3D tools. Fusion is ideal for everything from quick fixes such as retouching and repairing shots to creating true Hollywood caliber effects. If you’ve seen the Hunger Games, Avengers, Terminator Genisys, or many major Hollywood blockbusters, then you’ve already seen Fusion in action! You can use it to clone out an unwanted mic, replace a sign, create dynamically animated titles or even place characters into 3D scenes. It's your new secret tool for visual effect and motion graphics!
Whether you’re working solo or are a professional editor, colorist or finishing artist, Fusion lets you complete shots faster. That's because instead of sending out graphics, retouch jobs, or full blown visual effects shots to another system, all of the tools you need are built in. You can seamlessly move between the edit, Fusion and color pages with a single click. Fusion lets you quickly design lower thirds, animate 3D infographics or pull perfectly clean keys on a green screen shot. Multiple masks can be created, tracked and then passed to the color page, saving time and making intricate secondary color corrections such as realistic sky replacements, easier and better looking than ever.
Fusion uses a flow chart called a node tree that visually maps out how effects are connected and work together. Nodes are like building blocks that represent effect tools, generators, transforms, masks and more. There are no confusing stacks of nested layers and hidden menus! You build effects by stringing nodes together one after the other. The MediaIn node represents the clip from the edit timeline. To add a blur, drag the blur node from the toolbar to your flow chart and connect it in sequence after the media in. Simply drag the output from the MediaIn node and connect it to the input of the blur node. Tools can be combined in any order, letting you create an unlimited number of effects!
There are five simple operations in the Fusion workflow that are the basis for all of your work. You merge images together, insert effects, use masks to isolate effects, adjust settings and fine tune your animations. You start by merging images together in either 2D or a true 3D workspace. Next, insert effects in between nodes. After that, you can create masks to limit effects to specific areas of the image, then adjust tool settings in the inspector. Lastly, you can fine-tune your animation by using the spline and keyframe editors. Once you’ve mastered these basics, you’ll be able to combine techniques to create virtually any type of visual effect or motion graphic animation that you want!
The merge node lets you layer, or composite images together. To do this, drag a merge node from the toolbar into the node tree. Use the yellow control to connect a background image and the green control to add a foreground. Media can be dragged in from your bins.
Fusion includes over 200 filters and effects called "tools" in the effects library. To add a tool, drag it into the node tree at the bottom of the screen. You can insert an unlimited number of tools at different points in the node tree to create the desired effect.
Masks let you define the visible area of an effect on an image. For example, to blur out an unwanted logo, add one of the mask tools, draw a shape around the logo and connect it to the blue mask input of the blur node. You can even track the mask to follow the logo!
The inspector on the right displays all of the controls or properties for the currently selected tool. You can adjust settings and animate them over time using the keyframe buttons. The cut, edit, Fusion and Fairlight inspectors are similar and all work the same way.
You can access the spline (or curve) and keyframe editors by clicking on their buttons at the top of the Fusion page. These panels give you advanced controls for creating and manipulating custom animation curves, as well as for positioning keyframes across time.
Text can be designed in either 2D or 3D. For 2D text, drag a Text+ node into the node tree and type your text to get started. You’ll find advanced yet familiar text controls in the inspector for font, size, alignment, spacing, kerning, leading and more. Click on the shading tab to stylize text with gradient or video fills, outlines, drop shadows and glows. Adding a Text 3D node gives you similar formatting controls along with 3D extrusion, custom beveled edges and more. To add textures, surface properties and reflections, just connect a replace material node to the text 3D node. You’ll find controls in the inspector to animate entire blocks of text, lines, words or even individual characters!
The Fusion page allows you to quickly and precisely add and track infographics. First, connect a tracker to your clip, use the on screen controls to place the tracker over the part of the image to which you want to attach the graphic, then click track forward. After the track is complete, click on the operation tab and change the operation to “match move”. This turns the tracker into a merge node! Import your multi layered Photoshop files using the import menu or by dragging them in from the media pool. Connect the graphic to the green foreground input on the tracker node to complete the composite. Now, as you animate your graphics, they’ll move in sync with the tracked object in your scene.
The vector paint tool includes multiple brush types and stroke styles that can be edited and animated at any time. Paint can be used for creative and corrective purposes. For example, you can paint leaves swirling in the wind or clone out an unwanted boom mic hanging in a shot! To clone out an object, add the paint tool from the toolbar and connect it to a clip. The tools at the top of the viewer let you set the paint stroke to operate on a single frame or a range of frames. Select clone mode in the inspector, then option click in the viewer an area to sample. Then paint over another part of the image to clone it out! Paint strokes can also be set to follow tracked moving objects in the shot.
Fusion’s powerful planar tracker lets you add new screens to a smartphone, replace a sign on the side of a moving truck, add a new billboard to a shot and more. All you have to do is connect a clip to the planar tracker, draw a shape around the area you want to track and click the track forward button in the inspector. A tracking cloud will be created with a precise motion path that contains position, rotation, scaling, and perspective changes. The planar tracker node includes built in corner pinning, making it easy to connect the new screen or sign into the node and position the four corners. You can even use the tracker data to animate mask shapes, making rotoscoping tasks incredibly fast!
Fusion's Delta Keyer quickly removes green and blue screen backgrounds so you can place actors into settings that are impossible to shoot. Setting up your key is simple. Start by dragging the Delta Keyer from the effects library onto the line between your green screen clip and the foreground input on the merge node. From the inspector, drag the eye dropper into the viewer to sample the color you want to remove. The pre-matte, matte, fringe and tuning tabs give you a complete set of controls to refine the key until it’s perfect! You can also add a clean plate node which makes it easier to remove the background from shots and is especially useful for clips with reflections, hair and smoke!